/* One optical alignment rule for every circular play control. */
.play-card,
.round-play,
.main-play,
.playlist-row-play {
  display: grid !important;
  place-items: center !important;
  padding: 0 !important;
  text-indent: 0 !important;
  line-height: 1 !important;
}

.play-glyph {
  display: block;
  line-height: 1;
  transform: translateX(1px);
}

.play-glyph.is-pause {
  transform: none;
}

.history-pill > span {
  display: grid;
  place-items: center;
}

.theme-choice::after {
  content: attr(data-color-name);
  position: absolute;
  left: 50%;
  bottom: calc(100% + 8px);
  transform: translateX(-50%) translateY(3px);
  background: #07121d;
  color: #fff;
  white-space: nowrap;
  border: 1px solid rgba(255,255,255,.18);
  border-radius: 7px;
  padding: 5px 7px;
  font-size: 10px;
  font-weight: 800;
  line-height: 1;
  opacity: 0;
  pointer-events: none;
  transition: opacity .16s ease, transform .16s ease;
  box-shadow: 0 7px 18px rgba(0,0,0,.3);
}

.theme-choice:hover::after,
.theme-choice:focus-visible::after {
  opacity: 1;
  transform: translateX(-50%) translateY(0);
}
